![]() In Total Warhammer, for example, it's quite easy to view who is at war with who on the campaign map:Įnemy armies/settlements (to your faction) appear as RED names and have a red crossing swords icon to indicate they are enemies. ![]() I've been enjoying Three Kingdoms now that I'm about 30 hours in, but one aspect of this particular TW entry is the lack of clear indicators on the Campaign Map. If anyone can help of any of the points, would be greatly appreciated! :) I’ve checked their background and traits - nothing alludes to this effect being applied. Most of my generals gain -6 for each level above lvl1 they are - however, some generals like Lu Zhi seemingly have -36 (aka -9 for each level) - a 50% increase. My generals have seemingly weirdly varied levels of satisfaction dissatisfaction from desiring higher office. I’ve noticed on two occasions that I’ve been hit with ‘scheme/event’ penalties! The first time I was hit with -20 food for 5 turns, then the second time, I was hit with -20 satisfaction for one of my generals. ![]() If I downgrade it to lvl 1 - will it let me demolish it then? I recently took over the Danyang commandery for Liu Yao and they had built a trade port up to lvl 3… however, the game doesn’t let me demolish it like the other two random buildings the AI built. Recently got the game and started my first campaign as Cao Cao in 190, and have a couple of basic questions I can’t wrap my head around!
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